Upgrade Weapons:https://youtu.be/LF03mxhr5H0
This Blender add-on enables support for the MDL file format used by NWN.
This Blender add-on enables support for the MDL file format used by NWN.
Sean Maxhell Soul Path
In this installment from Bill's HD Game Assets, I bring you HD Shuriken.
Chicken race:https://youtu.be/mtTOKyDmfuQ
Create 4 waypoints:
♫♬ Tired of being stuck with boring, blueprint limited game objects?
This package contains a new whip with the appearance of a human spine connected by sinew.
"Enter a world with a growing new Empire." "Into a time where the magical formulae have been rewritten." "And the warrior's blade is not the weapon it once was." "Search both the depth of your soul and the lands of Althéa." "For the path that leads you to your destiny." "And forges a new way for the rest of the world to follow."
The Tailor Smooth System is an complete system (gui/pluginscript) that allow player to customize their outfit.
You always hate those ugly "base outfit" that your character wear when you remove all your items ?
Narkissos is an complete system that allow players to customize every visual aspect of their character.
Key features :
Created with CEP 2.69 and NWN Enhanced Edition.
Scenario:
[Lists] Birger's lists of over 300 handpicked NWN1 modules (+ some NWN2)
I'm the author of theCalm before the Storm Duologyand theSurviving Horror seriesfor Neverwinter Nights 1 (among others) andI've played 100:s of modulessince the release of NWN in 2002.I've gathered the best of them in these lists, and heck -- why not share them with a fellow NWN lover? :PContains 2 different lists!
Starting Level: 1
Number of Players: 1
Hours of Gameplay: 6-8
"Like a tide of darkness
This is a sandbox/monster farm module I made for my friends a couple of years ago. The associated hakpaks can be found here. This was a work in progress when it was abandoned, but it does feature dynamic, migrating monster populations and unique time & travel systems, death system, looting monsters, treasure systems, and an implementation of Jasperre's AI and Neshke's Extendable Spawn System.
From the module intro:
" The Shield Lands, and much of northern Furyondy, have been overrun by the hordes of the northern marchlands for nearly twenty-two years. Five years ago, a group of daring adventurers retrieved an artifact of the god Rao from a strange island in the south. With it, the arch-clergy banished all daemons from the face of our world. This decimated the armies of the warlord Iuz, who had brought the Horned Society and the Bandit Kingdoms under his influence.
With Iuz's forces weakened, King Belvor the Third of Furyondy quickly declared the Great Northern Crusade, which was able to reclaim Furyondy's northern territories, as well as a small area of the Shield Lands around Critwall. In the last few years, however, the fighting has come to a standstill. The Crusade ground to a halt when Belvor's generals realized that the goblinoid tribes and undead lords would just as soon fight one another as the armies of men. The absence of Iuz's daemonic overseers had cast his armies into disarray.
Caer Mabon is a settlement on the edge of the small territory controlled by the Knights of Holy Shielding, the nearly extinct rulers of the Shield Lands. Two clauses in the decree Great Northern crusade have attracted all manner of adventurers to borderlands like this one:
"That all serfs and criminals who settle reclaimed land will find amnesty for their bonds and debts." and "All treasure and artifacts found in the overrun lands may be kept by the finder in the absence of the original owner."
Nowhere in the lands of men can you find such a strange mixture of noble crusaders, underhanded criminals, and treasure seekers. "
If you like destroying enemies with sword and spell and delving into hostile territories to do so, this is a module for you.
World builder (NWN3) 13.1 SMB update last. (No babylon)
Model Optimizations for the City hak. This is an addition to Tchos' optimization hak.
This is a basic script that I made for a flashing light effect using an invisible object, that I needed for my module.
En:Grass textures for tiles.I used some grass textures from the community. The rest I either drew myself or processed photos in photoshop.
About this module:
Mocap Animations is a set of 19 new emotes and NPC animations added to the a_ba_non_combat model.
During the Middle Ages, throughout Europe, many villages had their own Cunning Folk.
[Game asset (Not a game)]Steam grids for my favorite NWN1 & 2 modules.
[Part 1] of a Dark Fantasy with heart and a classic Chosen One VS Ancient Evil trope, inspired by Final Fantasy.
Prequel to "A New Journey Begins".
[Part 2] of a Dark Fantasy with heart and a classic Chosen One VS Ancient Evil trope, inspired by Final Fantasy.
Sequel to "Calm before the Storm".
[Game asset (Not a game)] A puzzle-solutions guide for Terminus Tomb Raider-like module "Mummy Dust".
A short, stand-alone Dark Fantasy with a Halloween / Haunted House-vibe. My first and only module for Neverwinter Nights 2.
[Part 2] of a Dark Fantasy Parallel World Survival Quest with heart, inspired by Silent Hill & Resident Evil.
Sequel to "Surviving Horror 1".
[Part 1]of a Dark Fantasy Zombie Apocalypse Survival with heart, inspired by the first Resident Evil.
Prequel to "Surviving Horror 2".
Be sure to check out our website athttp://www.avlis.org!
DEMO:s for 2 unfinished Dark Fantasies: A murder mystery and A supernatural mystery.
A short, stand-alone Dark Fantasy halloween / horror adventure with humor, inspired by Silent Hill.
This is an alphine edge-of-wilderness rural town tileset I buil
Voici les haks et tlk spécifiques à Inéria, l'installation est très simple : Utilisez un programme comme Winrar pour décompresser le dossier
This is a pack of more modern, HD cursors (256x256). Its kind of hard to take screenshots, so you'll just have to try them out! Just put in
WARNING - This will overwrite your 1.69 Shadewood.mod file! Updated April 2023 for Enhanced Edition PRC Support
WARNING - This will overwrite your 1.69 Almraiven.mod file!
Did you ever dream to get some Monster Hunter look ?
Here's an outfit for some Wa & Kozakura character.
Nui shop:https://youtu.be/u7WO5sNEM98
Scripts:
Based on
I grew tired of the NWN combat sounds, but didn't want to completely redo them, so I ported the NWN2 combat sounds. About 60% are different.
The following tools are apart of a NWN(:EE) tools project tentatively named Arclight. See h
A short dramatic story of a farmer who often goes into a nearby cave to search for gold, only to one day find a crystal that will chang
I'm including some guides I saved a while ago as pdfs. They detail how to install and run NWN1.69 under Linux.